weatherless...................86.50595% semistall.....................38.73775% offense.......................26.21983% balance.......................25.47859% voltturn......................23.36144% sun...........................11.48868% rain.......................... 5.29282% hyperoffense.................. 5.16081% stall......................... 4.40303% multiweather.................. 3.93928% sunstall...................... 2.03357% hail.......................... 0.64701% monotype...................... 0.05660% rainoffense................... 0.03920% monoground.................... 0.03810% batonpass..................... 0.02890% dragmag....................... 0.02348% monoice....................... 0.01580% sand.......................... 0.00482% mononormal.................... 0.00170% monobug....................... 0.00086% monofire...................... 0.00014% monopsychic................... 0.00000% sunoffense.................... 0.00000% monowater..................... 0.00000% sandoffense................... 0.00000% choice........................ 0.00000% monodragon.................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.456) -3.0| | -2.0|## | -1.0|############## |### 0.0|################ |######## +1.0|############################## |############# +2.0|# | more negative = more offensive, more positive = more stall one # = 1.13%