weatherless...................53.17716% offense.......................47.66718% balance.......................46.33590% sun...........................18.51783% rain..........................13.60312% sand..........................11.39819% trickroom..................... 9.28871% tailwind...................... 6.85833% hail.......................... 6.80112% voltturn...................... 3.47105% hyperoffense.................. 3.45299% multiweather.................. 3.30490% tricksand..................... 3.15780% monotype...................... 1.90518% semistall..................... 1.38503% stall......................... 1.15889% sunoffense.................... 0.89997% choice........................ 0.65421% trickhail..................... 0.52162% monosteel..................... 0.50616% tricksun...................... 0.41798% rainoffense................... 0.41462% monofire...................... 0.35798% hailoffense................... 0.35743% batonpass..................... 0.29810% monowater..................... 0.26948% monoelectric.................. 0.23963% monoice....................... 0.12756% monopsychic................... 0.11093% gravity....................... 0.10374% monoghost..................... 0.08648% monorock...................... 0.06250% monoground.................... 0.05739% sandoffense................... 0.05583% monograss..................... 0.04040% monodragon.................... 0.02945% trickrain..................... 0.01653% rainstall..................... 0.01045% sandstall..................... 0.00989% monofighting.................. 0.00579% monopoison.................... 0.00339% monofairy..................... 0.00309% monobug....................... 0.00254% mononormal.................... 0.00215% dragmag....................... 0.00162% sunstall...................... 0.00099% monodark...................... 0.00026% monoflying.................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.026) | -1.5|# |### -1.0|#### |############### -0.5|############### |##################### 0.0|############################## |######################## +0.5|################# |########### +1.0|## |# +1.5| | +2.0| |# more negative = more offensive, more positive = more stall one # = 0.68%