balance.......................54.33384% weatherless...................52.07098% offense.......................40.46945% sun...........................22.52701% trickroom.....................14.84453% sand..........................14.12970% tailwind......................11.48759% rain.......................... 9.68577% voltturn...................... 8.24189% tricksand..................... 7.14119% hail.......................... 3.21943% stall......................... 3.06952% multiweather.................. 1.61964% hyperoffense.................. 1.43368% monotype...................... 1.40312% sunoffense.................... 0.75397% trickhail..................... 0.70308% semistall..................... 0.69351% monosteel..................... 0.51900% tricksun...................... 0.35024% monopsychic................... 0.29204% monofire...................... 0.24958% hailoffense................... 0.17950% batonpass..................... 0.15784% monowater..................... 0.13878% monoghost..................... 0.12091% choice........................ 0.06333% monoice....................... 0.04686% gravity....................... 0.02734% rainoffense................... 0.01947% monograss..................... 0.01714% monorock...................... 0.01344% sandoffense................... 0.00515% monoelectric.................. 0.00374% rainstall..................... 0.00225% monoground.................... 0.00131% trickrain..................... 0.00066% monofairy..................... 0.00026% monodragon.................... 0.00007% sandstall..................... 0.00006% sunstall...................... 0.00003% dragmag....................... 0.00002% monodark...................... 0.00000% monobug....................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.127) | -1.5|# |# -1.0|# |### -0.5|########## |################### 0.0|############################## |####################### +0.5|############### |########### +1.0|# | +1.5| | +2.0| |### more negative = more offensive, more positive = more stall one # = 0.84%