offense.......................61.59555% weatherless...................55.06046% sun...........................29.64302% balance.......................17.36613% hyperoffense..................17.01107% rain..........................14.17376% multiweather..................11.03256% sand.......................... 9.60911% sunoffense.................... 3.07722% hail.......................... 3.01964% monotype...................... 2.80212% semistall..................... 2.06961% stall......................... 1.95765% sunstall...................... 0.80289% rainoffense................... 0.74531% sandoffense................... 0.66534% trickroom..................... 0.54699% monowater..................... 0.39985% monodragon.................... 0.35186% monoghost..................... 0.33587% monobug....................... 0.31668% voltturn...................... 0.26230% monofighting.................. 0.20792% hailoffense................... 0.19832% monosteel..................... 0.17593% monopsychic................... 0.17273% monofire...................... 0.16953% mononormal.................... 0.14714% monoflying.................... 0.14394% monofairy..................... 0.14075% monodark...................... 0.12475% monograss..................... 0.11196% choice........................ 0.11196% monoelectric.................. 0.08957% monorock...................... 0.07677% monoground.................... 0.06717% monoice....................... 0.04478% sandstall..................... 0.03519% dragmag....................... 0.01919% tricksun...................... 0.01919% monopoison.................... 0.01280% trickhail..................... 0.01280% tricksand..................... 0.00960% rainstall..................... 0.00640% trickrain..................... 0.00640% tailwind...................... 0.00320% Stalliness (mean: -0.398) -2.0|# |## -1.5|#### |############ -1.0|################## |######################### -0.5|############################## |######################### 0.0|################# |########### +0.5|##### |### +1.0|## |## +1.5|# |# +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.62%