offense.......................51.91238% sun...........................48.40591% weatherless...................43.80860% hyperoffense..................21.61667% balance.......................19.46963% rain.......................... 9.19729% sunoffense.................... 8.85558% multiweather.................. 7.47323% sand.......................... 5.71192% stall......................... 4.11508% semistall..................... 2.88624% sunstall...................... 1.88695% monotype...................... 1.39004% trickroom..................... 1.23158% voltturn...................... 0.98873% hail.......................... 0.81404% monoghost..................... 0.76896% rainoffense................... 0.56212% sandoffense................... 0.43217% monowater..................... 0.30628% monofire...................... 0.13124% monosteel..................... 0.05309% monodragon.................... 0.05008% monopsychic................... 0.03441% monofairy..................... 0.03014% monoflying.................... 0.01395% sandstall..................... 0.00797% monograss..................... 0.00149% mononormal.................... 0.00020% monoice....................... 0.00013% monofighting.................. 0.00006% monoelectric.................. 0.00001% monobug....................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.323) -2.0| | -1.5|##### |###################### -1.0|############### |######################### -0.5|############################## |##################### 0.0|############ |######### +0.5|######## |####### +1.0|#### |### +1.5| |# +2.0|## |## +2.5|### | more negative = more offensive, more positive = more stall one # = 0.59%