offense.......................48.65527% weatherless...................46.99366% sun...........................38.83634% hyperoffense..................23.30954% balance.......................21.43184% rain..........................21.27474% multiweather..................12.51629% sunoffense.................... 6.78461% sand.......................... 4.01545% monotype...................... 3.54613% semistall..................... 3.40360% stall......................... 3.19975% rainoffense................... 2.44233% hail.......................... 1.45309% dragmag....................... 0.64834% monoghost..................... 0.54878% voltturn...................... 0.54419% mononormal.................... 0.51829% sunstall...................... 0.51752% monopsychic................... 0.44416% sandoffense................... 0.42967% monosteel..................... 0.36747% trickroom..................... 0.35094% hailoffense................... 0.27831% monodark...................... 0.26077% choice........................ 0.24274% monowater..................... 0.22583% monodragon.................... 0.21035% monopoison.................... 0.17785% monoground.................... 0.15586% monobug....................... 0.13749% tricksun...................... 0.12792% monoflying.................... 0.12732% monofairy..................... 0.11575% sandstall..................... 0.11520% monofire...................... 0.10877% monofighting.................. 0.10498% monoelectric.................. 0.10349% rainstall..................... 0.07143% monorock...................... 0.06752% tailwind...................... 0.05232% trickrain..................... 0.04988% monograss..................... 0.04347% tricksand..................... 0.03618% monoice....................... 0.01767% trapper....................... 0.00703% gravity....................... 0.00283% Stalliness (mean: -0.369) -2.0|## |############# -1.0|############################# |############################## 0.0|##################### |############ +1.0|##### |## +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.85%