sun...........................60.16985% offense.......................36.71188% hyperoffense..................30.36832% weatherless...................27.59405% rain..........................22.80704% balance.......................22.32166% sunoffense....................15.39060% multiweather..................12.57443% stall......................... 5.56582% semistall..................... 5.03231% rainoffense................... 4.56538% sand.......................... 1.27968% hail.......................... 0.77128% monotype...................... 0.70047% dragmag....................... 0.67093% monopsychic................... 0.49766% sunstall...................... 0.47016% choice........................ 0.35270% sandstall..................... 0.22208% trickroom..................... 0.11983% voltturn...................... 0.11543% tricksun...................... 0.10544% hailoffense................... 0.10272% monosteel..................... 0.04698% monoground.................... 0.03754% rainstall..................... 0.03119% monoelectric.................. 0.03069% sandoffense................... 0.02900% monodark...................... 0.02317% monoghost..................... 0.02040% monoflying.................... 0.01517% mononormal.................... 0.01439% monofighting.................. 0.00832% monopoison.................... 0.00508% tailwind...................... 0.00186% monograss..................... 0.00112% monoice....................... 0.00058% monodragon.................... 0.00058% monowater..................... 0.00039% monofire...................... 0.00019% trickrain..................... 0.00011% monorock...................... 0.00007% gravity....................... 0.00000% monobug....................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.303) -2.0|# |############## -1.0|############################## |################ 0.0|############### |######### +1.0|####### |## +2.0|# |## +3.0|## | more negative = more offensive, more positive = more stall one # = 1.00%