weatherless...................95.98793% offense.......................48.88994% hyperoffense..................24.69994% balance.......................19.72976% monotype...................... 6.29168% semistall..................... 3.64402% stall......................... 3.03634% sand.......................... 2.02138% hail.......................... 1.31031% monosteel..................... 1.13572% monowater..................... 0.70427% monorock...................... 0.60981% monoflying.................... 0.60641% monobug....................... 0.59975% monoghost..................... 0.59509% monoelectric.................. 0.56214% mononormal.................... 0.54855% monodragon.................... 0.51132% monofighting.................. 0.48717% rain.......................... 0.47233% monofairy..................... 0.44151% monoice....................... 0.42541% monoground.................... 0.36478% monopsychic................... 0.35937% monograss..................... 0.35195% monodark...................... 0.33623% sun........................... 0.30742% monopoison.................... 0.28579% sandoffense................... 0.28163% monofire...................... 0.23157% hailoffense................... 0.15836% multiweather.................. 0.08805% rainoffense................... 0.08013% sunoffense.................... 0.06252% sandstall..................... 0.05107% hailstall..................... 0.04969% rainstall..................... 0.01434% dragmag....................... 0.00994% voltturn...................... 0.00679% swagplay...................... 0.00428% batonpass..................... 0.00352% sunstall...................... 0.00252% tailwind...................... 0.00164% Stalliness (mean: -0.401) |# -2.0|### |############# -1.0|######################## |############################## 0.0|#################### |############ +1.0|##### |### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.88%