weatherless...................98.50429% offense.......................60.14370% hyperoffense..................23.02251% balance.......................14.17869% monotype...................... 2.41444% semistall..................... 1.92858% monowater..................... 1.32796% sand.......................... 1.02644% stall......................... 0.72652% sandoffense................... 0.34458% monosteel..................... 0.27546% monodragon.................... 0.21472% monoflying.................... 0.20171% hail.......................... 0.18283% monodark...................... 0.17056% monobug....................... 0.16563% sun........................... 0.15639% monoghost..................... 0.13153% rain.......................... 0.13109% sunoffense.................... 0.11830% monopsychic................... 0.11357% monorock...................... 0.11064% monoice....................... 0.10083% monofighting.................. 0.09846% monoground.................... 0.09041% monofire...................... 0.08443% mononormal.................... 0.07519% monopoison.................... 0.07507% monoelectric.................. 0.05709% sandstall..................... 0.04650% monofairy..................... 0.02163% monograss..................... 0.00682% voltturn...................... 0.00551% rainoffense................... 0.00381% hailstall..................... 0.00193% hailoffense................... 0.00190% multiweather.................. 0.00104% batonpass..................... 0.00038% swagplay...................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.537) | -2.0|## |########## -1.0|############################ |############################## 0.0|################ |######## +1.0|### |# +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 1.02%