weatherless...................81.55573% offense.......................48.98369% balance.......................30.91914% hyperoffense..................10.81639% sand.......................... 7.38218% semistall..................... 6.43846% monotype...................... 4.67389% sun........................... 4.65155% hail.......................... 4.36676% rain.......................... 3.95912% stall......................... 2.84231% multiweather.................. 1.91535% monopsychic................... 0.75944% monowater..................... 0.73152% monoice....................... 0.50815% monoelectric.................. 0.49698% trickroom..................... 0.44673% choice........................ 0.41322% sandoffense................... 0.39647% monofairy..................... 0.38530% rainoffense................... 0.30713% monodragon.................... 0.30713% sunstall...................... 0.29037% mononormal.................... 0.28479% monobug....................... 0.21220% sunoffense.................... 0.21220% monosteel..................... 0.18428% monorock...................... 0.18428% hailoffense................... 0.18428% monoghost..................... 0.17311% sandstall..................... 0.16752% monoflying.................... 0.16752% monofire...................... 0.14519% monodark...................... 0.10610% monograss..................... 0.10051% voltturn...................... 0.07818% monoground.................... 0.06143% batonpass..................... 0.05584% monopoison.................... 0.04467% rainstall..................... 0.04467% hailstall..................... 0.03909% dragmag....................... 0.03350% tailwind...................... 0.02792% gravity....................... 0.01675% tricksun...................... 0.01675% tricksand..................... 0.01675% monofighting.................. 0.01117% Stalliness (mean: -0.103) -2.0|# |## -1.5|#### |######### -1.0|################## |##################### -0.5|############################# |############################## 0.0|########################### |###################### +0.5|################ |########### +1.0|######## |##### +1.5|##### |## +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%