weatherless...................81.04838% offense.......................49.01263% balance.......................30.92990% hyperoffense..................10.93017% sand.......................... 7.57946% semistall..................... 6.39285% sun........................... 4.91626% monotype...................... 4.56990% hail.......................... 4.49639% rain.......................... 3.99738% stall......................... 2.73445% multiweather.................. 2.03787% monopsychic................... 0.74605% monowater..................... 0.73017% monoice....................... 0.52200% trickroom..................... 0.50171% monoelectric.................. 0.48764% choice........................ 0.43035% sandoffense................... 0.39261% monofairy..................... 0.35802% rainoffense................... 0.33315% sunstall...................... 0.29099% monodragon.................... 0.28355% mononormal.................... 0.26853% sunoffense.................... 0.21583% monorock...................... 0.20119% monobug....................... 0.19411% hailoffense................... 0.18416% monoghost..................... 0.17653% monoflying.................... 0.17307% monosteel..................... 0.16712% monofire...................... 0.16701% sandstall..................... 0.16354% monograss..................... 0.09609% monodark...................... 0.09161% voltturn...................... 0.08280% monoground.................... 0.05333% rainstall..................... 0.04390% batonpass..................... 0.04363% dragmag....................... 0.03293% hailstall..................... 0.02706% monopoison.................... 0.02668% tailwind...................... 0.02603% gravity....................... 0.02462% tricksand..................... 0.02398% tricksun...................... 0.01787% monofighting.................. 0.01098% Stalliness (mean: -0.107) -2.0|# |## -1.5|#### |######## -1.0|################## |#################### -0.5|############################ |############################## 0.0|########################### |###################### +0.5|################ |########### +1.0|######## |##### +1.5|##### |## +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%