weatherless...................53.25570% offense.......................38.15288% balance.......................34.68401% rain..........................29.82440% sun...........................20.53338% hyperoffense..................16.71894% voltturn......................14.56475% multiweather.................. 7.03728% semistall..................... 6.66260% stall......................... 3.78158% rainoffense................... 2.84064% hail.......................... 2.11381% sunoffense.................... 1.99080% monotype...................... 1.65555% choice........................ 1.53817% sand.......................... 1.43206% trickroom..................... 1.03108% rainstall..................... 0.51648% sunstall...................... 0.39816% tailwind...................... 0.29956% monobug....................... 0.28078% monoflying.................... 0.19626% hailoffense................... 0.19438% monosteel..................... 0.18781% trickrain..................... 0.15870% monodragon.................... 0.14086% monofire...................... 0.13898% monoelectric.................. 0.13522% monowater..................... 0.12865% tricksun...................... 0.09766% monoghost..................... 0.09766% monofighting.................. 0.08639% monopsychic................... 0.08545% monoground.................... 0.07700% sandoffense................... 0.07043% monograss..................... 0.06761% mononormal.................... 0.05822% monodark...................... 0.05259% dragmag....................... 0.05165% monofairy..................... 0.05165% sandstall..................... 0.04507% monoice....................... 0.04414% monorock...................... 0.03756% monopoison.................... 0.02911% gravity....................... 0.02442% tricksand..................... 0.01221% allweather.................... 0.01033% hailstall..................... 0.01033% Stalliness (mean: -0.098) |# -2.0|#### |########### -1.0|################### |############################ 0.0|############################## |######################### +1.0|############## |###### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.70%