weatherless...................52.80739% offense.......................37.35297% balance.......................35.18259% rain..........................30.26775% sun...........................20.97199% hyperoffense..................16.54255% voltturn......................15.16982% multiweather.................. 7.31961% semistall..................... 6.88028% stall......................... 4.04162% rainoffense................... 2.82230% hail.......................... 2.05101% sunoffense.................... 1.96476% choice........................ 1.55240% monotype...................... 1.47044% sand.......................... 1.33786% trickroom..................... 1.06411% rainstall..................... 0.52807% sunstall...................... 0.42847% tailwind...................... 0.33271% monobug....................... 0.23909% monoflying.................... 0.18841% hailoffense................... 0.18782% monosteel..................... 0.16702% trickrain..................... 0.15515% monodragon.................... 0.13657% monoelectric.................. 0.11411% monofire...................... 0.11314% monowater..................... 0.10829% tricksun...................... 0.09325% monoghost..................... 0.07747% monofighting.................. 0.07639% monopsychic................... 0.07258% monoground.................... 0.06915% sandoffense................... 0.06399% monograss..................... 0.05603% dragmag....................... 0.05011% mononormal.................... 0.04909% monodark...................... 0.04569% monofairy..................... 0.04127% sandstall..................... 0.04118% monoice....................... 0.03596% gravity....................... 0.03034% monorock...................... 0.02834% monopoison.................... 0.02338% tricksand..................... 0.00976% hailstall..................... 0.00959% allweather.................... 0.00934% Stalliness (mean: -0.080) |# -2.0|#### |########## -1.0|################### |########################### 0.0|############################## |########################## +1.0|############### |###### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.70%