weatherless...................53.03500% balance.......................42.13910% rain..........................29.32621% sun...........................28.42533% voltturn......................25.80200% offense.......................19.37335% hyperoffense..................14.43651% semistall.....................13.66160% multiweather..................11.17129% stall.........................10.38944% choice........................ 3.06133% sunoffense.................... 1.38166% rainstall..................... 0.84828% rainoffense................... 0.83916% tailwind...................... 0.74961% monotype...................... 0.66673% trickroom..................... 0.66157% monoflying.................... 0.51370% hail.......................... 0.30785% gravity....................... 0.25167% dragmag....................... 0.16921% monopsychic................... 0.10144% sand.......................... 0.08787% sunstall...................... 0.05300% monodragon.................... 0.02939% monowater..................... 0.00933% monofire...................... 0.00466% mononormal.................... 0.00373% trickrain..................... 0.00298% hailoffense................... 0.00205% monofighting.................. 0.00155% monoelectric.................. 0.00147% tricksun...................... 0.00112% sandstall..................... 0.00100% sandoffense................... 0.00088% monosteel..................... 0.00062% monoice....................... 0.00050% monoghost..................... 0.00027% monobug....................... 0.00007% monodark...................... 0.00001% monoground.................... 0.00000% monofairy..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.358) |### -2.0|########### |### -1.0|########## |############ 0.0|############# |############################# +1.0|############################## |########## +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.74%