weatherless...................78.68622% offense.......................50.12264% hyperoffense..................23.22655% balance.......................21.46544% rain.......................... 9.53109% monotype...................... 8.16258% batonpass..................... 5.59314% sun........................... 5.34933% sand.......................... 5.32539% hail.......................... 3.13728% semistall..................... 3.06170% stall......................... 2.12366% multiweather.................. 1.92949% rainoffense................... 1.63228% voltturn...................... 1.39252% choice........................ 1.02430% monobug....................... 0.99410% monoflying.................... 0.88847% monosteel..................... 0.88737% monowater..................... 0.83419% monoghost..................... 0.79537% mononormal.................... 0.79456% sunoffense.................... 0.78992% monofairy..................... 0.71552% monopsychic................... 0.70374% monodragon.................... 0.69983% monofighting.................. 0.65424% sandoffense................... 0.52887% trickroom..................... 0.52504% monoelectric.................. 0.47333% monodark...................... 0.44851% monorock...................... 0.44070% monoice....................... 0.43194% monofire...................... 0.39039% hailoffense................... 0.37271% sandstall..................... 0.28329% monograss..................... 0.27895% monopoison.................... 0.26723% trapper....................... 0.24867% monoground.................... 0.23365% dragmag....................... 0.13119% tailwind...................... 0.10614% rainstall..................... 0.08346% trickrain..................... 0.08213% tricksun...................... 0.05053% sunstall...................... 0.04280% tricksand..................... 0.02468% allweather.................... 0.01672% hailstall..................... 0.01532% gravity....................... 0.01083% swagplay...................... 0.00678% trickhail..................... 0.00214% Stalliness (mean: -0.415) |# -2.0|### |########### -1.0|######################## |############################## 0.0|###################### |############ +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.89%