weatherless...................77.61060% offense.......................49.86191% hyperoffense..................23.41307% balance.......................21.40984% rain..........................10.45837% monotype...................... 7.32029% sun........................... 5.69606% sand.......................... 5.35393% batonpass..................... 5.32166% semistall..................... 3.11345% hail.......................... 3.05814% stall......................... 2.20173% multiweather.................. 2.07743% rainoffense................... 1.85869% voltturn...................... 1.43179% choice........................ 1.05920% monobug....................... 0.87410% sunoffense.................... 0.84803% monosteel..................... 0.78584% monoflying.................... 0.76884% monowater..................... 0.75991% mononormal.................... 0.72762% monoghost..................... 0.71047% monodragon.................... 0.64383% monofairy..................... 0.63455% monopsychic................... 0.58260% trickroom..................... 0.56650% monofighting.................. 0.54439% sandoffense................... 0.52292% monoelectric.................. 0.44050% monodark...................... 0.40606% monoice....................... 0.40538% hailoffense................... 0.37387% monofire...................... 0.35030% monorock...................... 0.34771% sandstall..................... 0.31333% monograss..................... 0.23494% monopoison.................... 0.23238% monoground.................... 0.21047% trapper....................... 0.21032% dragmag....................... 0.11844% tailwind...................... 0.11113% trickrain..................... 0.09974% rainstall..................... 0.09092% sunstall...................... 0.05222% tricksun...................... 0.05082% tricksand..................... 0.02760% allweather.................... 0.01803% hailstall..................... 0.01361% gravity....................... 0.01017% swagplay...................... 0.00556% trickhail..................... 0.00213% Stalliness (mean: -0.412) |# -2.0|### |############ -1.0|######################### |############################## 0.0|###################### |############ +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.88%