weatherless...................59.89183% offense.......................42.46745% rain..........................26.91258% hyperoffense..................24.98327% balance.......................24.66307% sun...........................11.25374% rainoffense................... 6.08077% sand.......................... 5.01674% multiweather.................. 4.49971% semistall..................... 3.95727% stall......................... 3.92894% batonpass..................... 3.43295% monotype...................... 2.50745% sunoffense.................... 1.71550% choice........................ 1.59223% hail.......................... 1.53011% voltturn...................... 1.41791% trickroom..................... 1.26829% sandstall..................... 0.78512% trickrain..................... 0.55047% mononormal.................... 0.53713% sandoffense................... 0.43455% rainstall..................... 0.29506% sunstall...................... 0.28434% monosteel..................... 0.26867% monofairy..................... 0.26139% monoghost..................... 0.22595% monobug....................... 0.22587% monowater..................... 0.21314% tailwind...................... 0.20210% hailoffense................... 0.19965% monoice....................... 0.19836% monodragon.................... 0.19701% monoflying.................... 0.14219% monopsychic................... 0.13822% monoelectric.................. 0.11657% monofire...................... 0.10578% monofighting.................. 0.09309% tricksand..................... 0.08600% monoground.................... 0.07001% dragmag....................... 0.06516% monodark...................... 0.05796% trapper....................... 0.04979% monograss..................... 0.04711% monopoison.................... 0.04555% monorock...................... 0.03066% hailstall..................... 0.02710% allweather.................... 0.02309% tricksun...................... 0.01384% gravity....................... 0.00272% swagplay...................... 0.00158% trickhail..................... 0.00000% Stalliness (mean: -0.324) | -2.0|### |################# -1.0|############################## |############################# 0.0|####################### |################## +1.0|######## |### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.74%