weatherless...................81.89904% balance.......................44.35044% offense.......................28.98753% semistall.....................14.72353% rain..........................10.87157% stall......................... 7.46204% sun........................... 6.24572% voltturn...................... 5.37466% hyperoffense.................. 4.47645% monotype...................... 4.04686% batonpass..................... 2.20909% multiweather.................. 1.44697% hail.......................... 1.39792% sand.......................... 1.15053% choice........................ 0.89650% monoghost..................... 0.47415% monosteel..................... 0.44595% monodragon.................... 0.44522% monobug....................... 0.41896% dragmag....................... 0.41402% rainstall..................... 0.39523% sunstall...................... 0.35267% mononormal.................... 0.34535% monoice....................... 0.32170% monoelectric.................. 0.31423% monowater..................... 0.29776% monofire...................... 0.28699% trickroom..................... 0.28481% monopsychic................... 0.27477% monorock...................... 0.26520% monoflying.................... 0.22500% monofighting.................. 0.22231% rainoffense................... 0.20209% monodark...................... 0.16594% monoground.................... 0.14904% monograss..................... 0.10752% monofairy..................... 0.10666% hailstall..................... 0.10535% monopoison.................... 0.10423% hailoffense................... 0.08647% sunoffense.................... 0.07515% sandstall..................... 0.05972% tricksun...................... 0.05568% trickrain..................... 0.04591% trapper....................... 0.04462% tailwind...................... 0.03003% sandoffense................... 0.01261% fear.......................... 0.00782% allweather.................... 0.00358% tricksand..................... 0.00292% Stalliness (mean: 0.360) -2.0|# |## -1.0|######### |################### 0.0|############################ |############################## +1.0|##################### |############ +2.0|##### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.78%