offense.......................63.99244% rain..........................55.37787% sun...........................41.48553% balance.......................34.61422% weatherless...................18.86445% multiweather..................16.18189% trickroom.....................11.18966% trickrain..................... 4.38805% tricksun...................... 2.82713% tailwind...................... 2.22721% hyperoffense.................. 1.08813% rainoffense................... 0.41157% monotype...................... 0.32867% sand.......................... 0.31527% semistall..................... 0.27304% sunoffense.................... 0.23729% hail.......................... 0.16065% voltturn...................... 0.14434% monosteel..................... 0.08044% tricksand..................... 0.05474% monoelectric.................. 0.05452% monodragon.................... 0.04178% stall......................... 0.03217% monoghost..................... 0.02748% gravity....................... 0.02502% monofairy..................... 0.02033% monowater..................... 0.01899% monodark...................... 0.01363% monoice....................... 0.01318% monopsychic................... 0.01117% monobug....................... 0.01028% sunstall...................... 0.00983% batonpass..................... 0.00871% dragmag....................... 0.00849% trickhail..................... 0.00804% monoground.................... 0.00737% hailoffense................... 0.00715% monoflying.................... 0.00670% monofighting.................. 0.00581% monograss..................... 0.00559% mononormal.................... 0.00536% sandoffense................... 0.00469% monofire...................... 0.00425% allweather.................... 0.00268% monopoison.................... 0.00179% trapper....................... 0.00067% rainstall..................... 0.00045% Stalliness (mean: -0.131) -1.2|# |## -0.8|##### |############ -0.4|#################### |############################## 0.0|############################# |################### +0.4|######### |#### +0.8|# | more negative = more offensive, more positive = more stall one # = 0.75%