offense.......................63.64811% rain..........................57.22323% sun...........................42.03965% balance.......................35.10420% weatherless...................17.51409% multiweather..................17.16048% trickroom.....................10.92193% trickrain..................... 4.42997% tricksun...................... 2.71915% tailwind...................... 2.35695% hyperoffense.................. 0.97178% rainoffense................... 0.38149% monotype...................... 0.29220% sand.......................... 0.27702% semistall..................... 0.24849% sunoffense.................... 0.23303% hail.......................... 0.12837% voltturn...................... 0.12443% monosteel..................... 0.08396% tricksand..................... 0.05232% monoelectric.................. 0.04050% monodragon.................... 0.03606% stall......................... 0.02742% monoghost..................... 0.02594% gravity....................... 0.02480% monofairy..................... 0.01845% monowater..................... 0.01729% monoice....................... 0.01111% monopsychic................... 0.01076% monodark...................... 0.01047% dragmag....................... 0.00947% monobug....................... 0.00772% trickhail..................... 0.00732% batonpass..................... 0.00690% sunstall...................... 0.00678% monoground.................... 0.00569% hailoffense................... 0.00505% monofighting.................. 0.00483% monoflying.................... 0.00481% monograss..................... 0.00467% mononormal.................... 0.00395% monofire...................... 0.00366% sandoffense................... 0.00359% allweather.................... 0.00236% monopoison.................... 0.00233% trapper....................... 0.00048% rainstall..................... 0.00032% Stalliness (mean: -0.125) -1.2|# |## -0.8|##### |########### -0.4|#################### |############################## 0.0|############################# |################### +0.4|######### |#### +0.8|# | more negative = more offensive, more positive = more stall one # = 0.76%