rain..........................73.98689% offense.......................54.65952% balance.......................44.90554% sun...........................43.41988% multiweather..................26.09014% weatherless................... 8.61712% trickroom..................... 6.13821% tailwind...................... 3.92454% trickrain..................... 3.53432% tricksun...................... 1.32250% monotype...................... 0.29039% monosteel..................... 0.24345% hyperoffense.................. 0.23552% semistall..................... 0.18665% sunoffense.................... 0.12610% sand.......................... 0.09224% rainoffense................... 0.07264% dragmag....................... 0.03238% voltturn...................... 0.02662% monopoison.................... 0.01942% stall......................... 0.01276% hail.......................... 0.01219% sunstall...................... 0.00959% monopsychic................... 0.00941% tricksand..................... 0.00622% monoflying.................... 0.00567% monoelectric.................. 0.00426% monoghost..................... 0.00258% monofairy..................... 0.00196% monofire...................... 0.00193% monowater..................... 0.00135% monodragon.................... 0.00034% trickhail..................... 0.00028% monobug....................... 0.00002% mononormal.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.036) -1.2| |# -0.8|## |###### -0.4|############### |########################### 0.0|############################## |###################### +0.4|########### |#### +0.8|# | more negative = more offensive, more positive = more stall one # = 0.82%