offense.......................58.91017% rain..........................44.33625% weatherless...................36.25980% sun...........................26.99597% hyperoffense..................20.45248% multiweather..................19.23569% balance.......................17.12404% sand..........................11.01610% rainoffense................... 5.44080% sunoffense.................... 2.70463% semistall..................... 1.97731% stall......................... 1.53600% hail.......................... 0.97526% voltturn...................... 0.93184% monotype...................... 0.79085% sandstall..................... 0.62853% sandoffense................... 0.61963% trickroom..................... 0.50338% batonpass..................... 0.48498% rainstall..................... 0.23779% monobug....................... 0.22162% tricksun...................... 0.13041% mononormal.................... 0.12656% hailoffense................... 0.11890% trickrain..................... 0.08862% dragmag....................... 0.07959% monograss..................... 0.07886% monodragon.................... 0.06384% tailwind...................... 0.05017% monoghost..................... 0.04006% monofire...................... 0.03810% monofairy..................... 0.03569% monowater..................... 0.03543% trapper....................... 0.03447% sunstall...................... 0.02575% monodark...................... 0.02397% monofighting.................. 0.02311% monopsychic................... 0.01981% monosteel..................... 0.01890% monoelectric.................. 0.01867% monoflying.................... 0.01841% monopoison.................... 0.01580% monoice....................... 0.01255% monorock...................... 0.00877% gravity....................... 0.00662% monoground.................... 0.00386% trickhail..................... 0.00169% allweather.................... 0.00139% Stalliness (mean: -0.462) |## -1.5|####### |############### -1.0|############################ |############################## -0.5|############################# |###################### 0.0|################ |########### +0.5|####### |#### +1.0|## |# +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%