weatherless...................84.24183% offense.......................49.20304% balance.......................23.91197% hyperoffense..................20.24887% voltturn......................11.51399% sand.......................... 9.72817% semistall..................... 3.51891% stall......................... 3.11721% rain.......................... 2.91220% sun........................... 2.55272% monotype...................... 2.28958% choice........................ 1.50004% hail.......................... 0.90543% trickroom..................... 0.89997% dragmag....................... 0.89383% sandoffense................... 0.84466% rainoffense................... 0.67805% monowater..................... 0.62944% sunoffense.................... 0.37548% multiweather.................. 0.32030% sandstall..................... 0.30656% mononormal.................... 0.29836% monofighting.................. 0.28895% monoflying.................... 0.13839% monoground.................... 0.12646% monoelectric.................. 0.11312% monosteel..................... 0.10926% monofire...................... 0.10271% monobug....................... 0.08749% hailoffense................... 0.08532% monopsychic................... 0.07296% monograss..................... 0.07273% monopoison.................... 0.05913% monoice....................... 0.05802% tricksand..................... 0.05257% monorock...................... 0.04824% monoghost..................... 0.04565% monodark...................... 0.03954% tricksun...................... 0.02744% tailwind...................... 0.02724% monofairy..................... 0.02087% monodragon.................... 0.01814% hailstall..................... 0.01113% allweather.................... 0.00668% sunstall...................... 0.00554% gravity....................... 0.00553% Stalliness (mean: -0.333) |### -2.0|### |##### -1.5|########## |################ -1.0|################## |############################## -0.5|############################## |############################# 0.0|######################## |################## +0.5|############# |######## +1.0|##### |### +1.5|### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.45%