weatherless...................98.15650% offense.......................44.85883% balance.......................27.51588% hyperoffense..................16.45888% voltturn......................12.87987% stall......................... 9.17643% semistall..................... 1.98999% sand.......................... 1.59004% trickroom..................... 0.33282% sandstall..................... 0.27480% sun........................... 0.21496% choice........................ 0.14529% monotype...................... 0.07027% dragmag....................... 0.03603% rain.......................... 0.03296% monowater..................... 0.02972% sunoffense.................... 0.02417% monograss..................... 0.02148% hail.......................... 0.01479% multiweather.................. 0.00924% monoelectric.................. 0.00555% mononormal.................... 0.00553% monofighting.................. 0.00462% sandoffense................... 0.00396% monosteel..................... 0.00167% rainoffense................... 0.00137% monoground.................... 0.00087% monoflying.................... 0.00082% tricksun...................... 0.00017% gravity....................... 0.00011% monoice....................... 0.00001% monopsychic................... 0.00000% sunstall...................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopoison.................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.196) |############ -2.0|# |## -1.5|# |## -1.0|## |##### -0.5|############################## |########### 0.0|####### |#### +0.5|################### |###### +1.0|# |# +1.5|# |##### +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.88%