weatherless...................87.52680% offense.......................39.77159% balance.......................35.47890% hyperoffense..................12.94896% voltturn......................10.84116% semistall..................... 6.65694% stall......................... 5.14361% hail.......................... 4.60747% sun........................... 4.22620% sand.......................... 2.05735% trickroom..................... 1.95047% rain.......................... 1.58218% hailoffense................... 0.87613% dragmag....................... 0.29017% monotype...................... 0.25969% rainoffense................... 0.14221% monosteel..................... 0.12596% choice........................ 0.11027% tricksun...................... 0.09697% sunoffense.................... 0.07355% monofighting.................. 0.06943% sandoffense................... 0.03880% monoghost..................... 0.03560% monoflying.................... 0.01758% monodark...................... 0.01039% sandstall..................... 0.00711% monobug....................... 0.00615% monopoison.................... 0.00492% monowater..................... 0.00444% monodragon.................... 0.00279% sunstall...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.046) |## -2.0|# |##### -1.5|### |############ -1.0|############################## |############### -0.5|################ |################## 0.0|########################## |################## +0.5|#################### |################### +1.0|############# |####### +1.5|# |## +2.0|##### |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%