weatherless...................93.47383% offense.......................41.70041% balance.......................36.29802% semistall..................... 8.96800% hyperoffense.................. 7.13967% voltturn...................... 6.16469% stall......................... 5.89391% hail.......................... 2.43691% sand.......................... 2.14302% trickroom..................... 1.69814% sun........................... 1.21351% rain.......................... 0.73274% hailoffense................... 0.54943% dragmag....................... 0.26848% monotype...................... 0.12289% monosteel..................... 0.08222% sunoffense.................... 0.08135% choice........................ 0.04324% tricksun...................... 0.03316% monofighting.................. 0.02631% monoghost..................... 0.01318% sandoffense................... 0.00986% monoflying.................... 0.00686% rainoffense................... 0.00200% monodark...................... 0.00053% monobug....................... 0.00047% monowater..................... 0.00009% monopoison.................... 0.00005% monodragon.................... 0.00004% sandstall..................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.040) |# -2.0| |# -1.5| |#### -1.0|############################## |## -0.5|### |##### 0.0|########### |######## +0.5|############ |########## +1.0|##### |###### +1.5| | +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.96%