weatherless...................63.35874% offense.......................61.66648% sand..........................27.83817% hyperoffense..................25.79289% balance.......................11.71131% hail.......................... 6.34876% sandoffense................... 5.36815% sun........................... 3.62546% voltturn...................... 2.30864% multiweather.................. 1.63622% sunoffense.................... 0.98061% hailoffense................... 0.86854% batonpass..................... 0.63880% semistall..................... 0.53233% rain.......................... 0.46509% stall......................... 0.29699% sandstall..................... 0.28578% rainoffense................... 0.22414% monotype...................... 0.15690% dragmag....................... 0.15690% monodragon.................... 0.09526% trickroom..................... 0.08966% monorock...................... 0.03922% monowater..................... 0.01121% monofighting.................. 0.00560% monoghost..................... 0.00560% Stalliness (mean: -0.612) |### -1.5|########### |################# -1.0|######################### |########################### -0.5|############################## |##################### 0.0|################# |######## +0.5|### |## +1.0| |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.60%