offense.......................72.05730% sand..........................57.36824% weatherless...................40.77197% hyperoffense..................15.81764% sandoffense................... 9.15829% voltturn...................... 7.41854% semistall..................... 7.06010% balance....................... 5.06383% hail.......................... 3.97851% batonpass..................... 2.26051% multiweather.................. 2.26008% hailoffense................... 0.82469% sun........................... 0.13339% sunoffense.................... 0.01752% rain.......................... 0.00796% sandstall..................... 0.00113% stall......................... 0.00113% monowater..................... 0.00000% rainoffense................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.431) | -1.5|## |######## -1.0|########### |################# -0.5|############################## |##################### 0.0|###### |## +0.5| |## +1.0| |######## +1.5| | more negative = more offensive, more positive = more stall one # = 0.94%