weatherless...................69.05906% offense.......................47.29778% balance.......................38.87540% rain..........................10.30092% sand.......................... 9.77008% sun........................... 7.20217% hyperoffense.................. 6.65099% trickroom..................... 6.23501% semistall..................... 5.48976% hail.......................... 4.27332% monotype...................... 3.12681% tailwind...................... 2.07992% stall......................... 1.68607% tricksand..................... 1.14343% voltturn...................... 0.95203% sunoffense.................... 0.91816% monoice....................... 0.80620% choice........................ 0.62244% multiweather.................. 0.59896% batonpass..................... 0.44351% monobug....................... 0.39756% hailoffense................... 0.37853% monowater..................... 0.35726% trickhail..................... 0.34777% tricksun...................... 0.32885% monoelectric.................. 0.27256% monosteel..................... 0.25511% monofighting.................. 0.24700% rainoffense................... 0.24316% sandoffense................... 0.24000% sandstall..................... 0.20852% monograss..................... 0.14385% trickrain..................... 0.13287% monofairy..................... 0.10240% monoghost..................... 0.09384% monopoison.................... 0.09321% rainstall..................... 0.07446% monoflying.................... 0.07270% mononormal.................... 0.06755% monofire...................... 0.06740% trapper....................... 0.05481% monopsychic................... 0.05246% monoground.................... 0.04899% gravity....................... 0.04391% monodark...................... 0.03933% hailstall..................... 0.03790% sunstall...................... 0.02550% dragmag....................... 0.01941% monodragon.................... 0.00609% monorock...................... 0.00495% Stalliness (mean: -0.040) -1.5|#### |##### -1.0|############# |###################### -0.5|######################### |############################# 0.0|############################## |########################### +0.5|################### |############## +1.0|######## |###### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%