weatherless...................53.08333% offense.......................49.15359% balance.......................33.13246% sand..........................18.40447% rain..........................11.42683% trickroom.....................10.25045% sun........................... 9.76274% hyperoffense.................. 7.98048% hail.......................... 7.45735% semistall..................... 6.82845% tricksand..................... 3.89650% stall......................... 2.90503% tailwind...................... 2.69421% hailoffense................... 2.57162% sunoffense.................... 2.07101% sandstall..................... 1.36893% monotype...................... 1.10419% voltturn...................... 0.90281% monowater..................... 0.52516% rainoffense................... 0.48271% monoice....................... 0.46331% trickhail..................... 0.21675% multiweather.................. 0.13472% trickrain..................... 0.10010% monobug....................... 0.08987% choice........................ 0.08504% sandoffense................... 0.02013% batonpass..................... 0.01698% monoground.................... 0.00885% monoelectric.................. 0.00817% hailstall..................... 0.00361% monopsychic................... 0.00288% monopoison.................... 0.00258% monoflying.................... 0.00187% monoghost..................... 0.00083% rainstall..................... 0.00063% mononormal.................... 0.00052% monofighting.................. 0.00014% monograss..................... 0.00000% monodark...................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.077) -1.5|### |###### -1.0|################## |########################## -0.5|##################### |###################### 0.0|############################## |################# +0.5|############ |############ +1.0|########### |###### +1.5|## |## +2.0|# |## +2.5| more negative = more offensive, more positive = more stall one # = 0.52%