weatherless...................82.02049% offense.......................39.96821% balance.......................35.12893% voltturn......................12.75168% hyperoffense..................12.68103% sand.......................... 7.61215% stall......................... 7.09996% semistall..................... 5.12187% hail.......................... 3.86789% rain.......................... 3.49700% sun........................... 3.16143% sandstall..................... 2.13705% trickroom..................... 1.57188% choice........................ 0.75945% monotype...................... 0.52985% hailoffense................... 0.52985% sandoffense................... 0.47686% multiweather.................. 0.15895% dragmag....................... 0.15895% monoice....................... 0.14129% sunoffense.................... 0.14129% monowater..................... 0.12363% monosteel..................... 0.07065% monofighting.................. 0.05298% tricksun...................... 0.05298% monoflying.................... 0.05298% rainstall..................... 0.03532% monobug....................... 0.03532% monoelectric.................. 0.03532% monograss..................... 0.01766% trickrain..................... 0.01766% monofire...................... 0.01766% mononormal.................... 0.01766% Stalliness (mean: 0.017) -2.0|#### |####### -1.0|############### |############################## 0.0|############################# |####################### +1.0|########### |##### +2.0|## |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.77%