weatherless...................82.04532% offense.......................39.26477% balance.......................35.14468% voltturn......................13.39218% hyperoffense..................12.22997% sand.......................... 7.92673% stall......................... 7.61268% semistall..................... 5.74789% rain.......................... 3.57518% hail.......................... 3.53804% sun........................... 3.05040% sandstall..................... 2.30361% trickroom..................... 1.56381% choice........................ 0.69634% hailoffense................... 0.51335% sandoffense................... 0.47036% monotype...................... 0.41237% dragmag....................... 0.16716% multiweather.................. 0.13567% sunoffense.................... 0.11935% monoice....................... 0.09730% monowater..................... 0.08909% monosteel..................... 0.07722% tricksun...................... 0.05572% monoflying.................... 0.04695% monofighting.................. 0.03818% rainstall..................... 0.02545% monobug....................... 0.02545% monoelectric.................. 0.02545% monograss..................... 0.01273% trickrain..................... 0.01273% monofire...................... 0.01273% mononormal.................... 0.01273% Stalliness (mean: 0.050) -2.0|#### |###### -1.0|############## |############################## 0.0|############################# |####################### +1.0|########### |###### +2.0|### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.76%