weatherless...................80.19273% offense.......................42.29961% balance.......................25.95972% stall.........................15.34873% semistall.....................11.68347% sand..........................11.01643% voltturn...................... 6.41768% hyperoffense.................. 4.70846% rain.......................... 4.30013% sun........................... 3.99594% hail.......................... 0.50621% sandstall..................... 0.29155% sandoffense................... 0.15249% trickroom..................... 0.02320% multiweather.................. 0.01145% monowater..................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% rainstall..................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% tricksun...................... 0.00000% monofire...................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.429) -2.0| |# -1.0|######### |########################### 0.0|############################## |########### +1.0|############################# |## +2.0| |################## +3.0| more negative = more offensive, more positive = more stall one # = 0.80%