weatherless...................75.68214% offense.......................50.76868% balance.......................29.56628% hyperoffense..................14.59988% sun...........................11.08226% sand.......................... 9.50926% voltturn...................... 3.78742% semistall..................... 3.41580% rain.......................... 3.21218% hail.......................... 2.63185% monotype...................... 2.09733% multiweather.................. 2.06679% stall......................... 1.64936% trickroom..................... 1.06394% sunoffense.................... 0.99267% sandoffense................... 0.93667% choice........................ 0.55488% sandstall..................... 0.40216% monodragon.................... 0.35634% hailoffense................... 0.27998% monobug....................... 0.25453% monosteel..................... 0.24435% monodark...................... 0.23417% monoflying.................... 0.21381% monowater..................... 0.19344% rainoffense................... 0.16799% monopsychic................... 0.16799% monoghost..................... 0.15272% monofire...................... 0.13745% monoice....................... 0.11708% dragmag....................... 0.09672% monorock...................... 0.09163% monofighting.................. 0.08654% monoground.................... 0.07636% monograss..................... 0.06618% mononormal.................... 0.06109% monoelectric.................. 0.04582% monofairy..................... 0.04072% tricksun...................... 0.04072% tricksand..................... 0.04072% sunstall...................... 0.03563% monopoison.................... 0.03563% rainstall..................... 0.02036% tailwind...................... 0.01527% trickrain..................... 0.01527% Stalliness (mean: -0.219) -2.0|# |# -1.5|###### |############### -1.0|################ |######################### -0.5|############################## |############################# 0.0|######################## |#################### +0.5|############ |############## +1.0|####### |### +1.5|## |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%