weatherless...................74.77800% offense.......................45.18034% balance.......................32.09691% hyperoffense..................14.81292% sand.......................... 8.57286% sun........................... 8.51961% voltturn...................... 8.07554% rain.......................... 6.46143% semistall..................... 5.17960% monotype...................... 4.77983% hail.......................... 2.92887% stall......................... 2.73023% trickroom..................... 1.42765% multiweather.................. 1.12148% sunoffense.................... 0.91829% choice........................ 0.60369% monobug....................... 0.60288% sandoffense................... 0.59393% mononormal.................... 0.49153% monowater..................... 0.43043% dragmag....................... 0.40094% rainoffense................... 0.39837% hailoffense................... 0.35436% monoflying.................... 0.30925% monograss..................... 0.29576% monosteel..................... 0.28130% monoelectric.................. 0.26253% monofire...................... 0.25116% monofighting.................. 0.23979% monodark...................... 0.22805% monoghost..................... 0.22695% monopoison.................... 0.22284% sandstall..................... 0.21734% monodragon.................... 0.20480% monorock...................... 0.20150% monofairy..................... 0.19504% monoice....................... 0.18983% monopsychic................... 0.18580% monoground.................... 0.14817% sunstall...................... 0.10240% trapper....................... 0.07863% tailwind...................... 0.06807% tricksun...................... 0.05729% trickhail..................... 0.05267% tricksand..................... 0.04885% rainstall..................... 0.04166% allweather.................... 0.02428% hailstall..................... 0.01812% gravity....................... 0.01342% trickrain..................... 0.00880% fear.......................... 0.00132% swagplay...................... 0.00037% Stalliness (mean: -0.152) -2.0|## |######## -1.0|#################### |############################## 0.0|############################## |##################### +1.0|######### |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%