weatherless...................74.37520% offense.......................44.52317% balance.......................32.78408% hyperoffense..................14.42709% voltturn...................... 8.84486% sand.......................... 8.74635% sun........................... 8.59973% rain.......................... 6.71909% semistall..................... 5.39076% monotype...................... 4.38049% stall......................... 2.87490% hail.......................... 2.83341% trickroom..................... 1.54989% multiweather.................. 1.14303% sunoffense.................... 0.90359% choice........................ 0.61601% sandoffense................... 0.59044% monobug....................... 0.56226% mononormal.................... 0.43633% dragmag....................... 0.42357% monowater..................... 0.39692% rainoffense................... 0.39469% hailoffense................... 0.34726% monoflying.................... 0.27986% monosteel..................... 0.26572% monograss..................... 0.26217% monoelectric.................. 0.24516% monofire...................... 0.22937% monofighting.................. 0.21897% sandstall..................... 0.21636% monodragon.................... 0.20344% monopoison.................... 0.20168% monodark...................... 0.19483% monoghost..................... 0.19298% monofairy..................... 0.17757% monoice....................... 0.17630% monorock...................... 0.17052% monopsychic................... 0.16316% monoground.................... 0.13784% sunstall...................... 0.10205% trapper....................... 0.07911% tricksun...................... 0.05863% trickhail..................... 0.05673% tailwind...................... 0.05619% tricksand..................... 0.04909% rainstall..................... 0.04364% allweather.................... 0.02212% hailstall..................... 0.01607% gravity....................... 0.01246% trickrain..................... 0.00858% fear.......................... 0.00110% swagplay...................... 0.00023% Stalliness (mean: -0.132) -2.0|## |######## -1.0|#################### |############################# 0.0|############################## |##################### +1.0|########## |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%