sun...........................41.87970% weatherless...................41.45147% offense.......................36.11055% hyperoffense..................29.20483% balance.......................22.36312% rain..........................13.13364% sand..........................11.00587% sunoffense.................... 7.88154% multiweather.................. 7.10473% semistall..................... 6.58130% stall......................... 5.74020% rainoffense................... 3.42058% batonpass..................... 2.32611% sunstall...................... 1.59250% sandstall..................... 1.16755% trickroom..................... 0.67657% tailwind...................... 0.45617% monotype...................... 0.36698% trickrain..................... 0.23849% voltturn...................... 0.20522% choice........................ 0.13145% tricksun...................... 0.12948% sandoffense................... 0.11603% hail.......................... 0.09310% mononormal.................... 0.07874% monopsychic................... 0.06925% dragmag....................... 0.05885% rainstall..................... 0.04651% monograss..................... 0.04087% trapper....................... 0.04059% monofairy..................... 0.03733% monosteel..................... 0.02801% monowater..................... 0.02734% monoground.................... 0.02270% monobug....................... 0.02092% monodragon.................... 0.01930% monoflying.................... 0.01765% monoghost..................... 0.01738% hailoffense................... 0.01615% monofighting.................. 0.01299% tricksand..................... 0.01171% gravity....................... 0.00959% monodark...................... 0.00858% monoice....................... 0.00660% monopoison.................... 0.00436% monoelectric.................. 0.00384% monorock...................... 0.00213% monofire...................... 0.00123% hailstall..................... 0.00009% allweather.................... 0.00000% trickhail..................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.286) | -2.0|### |############# -1.0|############################## |################### 0.0|################# |########### +1.0|######## |#### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.90%