monotype......................100.00000% weatherless...................73.37212% offense.......................49.49841% balance.......................27.21324% hyperoffense..................18.59941% monobug....................... 9.49465% sand.......................... 8.45848% sun........................... 8.37674% mononormal.................... 8.26607% monowater..................... 8.08127% monoflying.................... 6.90142% monofire...................... 6.63235% rain.......................... 6.27443% monosteel..................... 5.99673% monodark...................... 5.52103% monopsychic................... 5.52002% voltturn...................... 5.48143% monodragon.................... 5.26110% monoghost..................... 5.03924% monofighting.................. 4.93517% monopoison.................... 4.75900% monoelectric.................. 4.50110% monoground.................... 4.42850% monograss..................... 4.24472% monofairy..................... 4.02490% hail.......................... 3.73044% monorock...................... 3.52788% semistall..................... 3.52331% monoice....................... 3.02527% sunoffense.................... 1.21742% stall......................... 1.16564% sandoffense................... 1.04532% trickroom..................... 0.80671% hailoffense................... 0.70669% choice........................ 0.47468% rainoffense................... 0.44828% multiweather.................. 0.20916% sunstall...................... 0.16753% tailwind...................... 0.09849% tricksun...................... 0.06041% sandstall..................... 0.03401% dragmag....................... 0.03097% rainstall..................... 0.02132% trickhail..................... 0.01777% tricksand..................... 0.01472% gravity....................... 0.01320% hailstall..................... 0.00558% Stalliness (mean: -0.310) -2.0|## |### -1.5|####### |################## -1.0|######################### |########################### -0.5|############################## |############################ 0.0|####################### |################### +0.5|############## |############ +1.0|####### |#### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.45%