weatherless...................94.32810% balance.......................43.63002% offense.......................32.54799% semistall..................... 9.59860% stall......................... 7.41710% hyperoffense.................. 6.80628% voltturn...................... 4.18848% hail.......................... 2.96684% sand.......................... 1.13438% sun........................... 0.95986% rain.......................... 0.61082% trickroom..................... 0.52356% monotype...................... 0.43630% sandstall..................... 0.17452% monoice....................... 0.17452% dragmag....................... 0.08726% monofighting.................. 0.08726% monodark...................... 0.08726% hailstall..................... 0.08726% monoelectric.................. 0.08726% sunoffense.................... 0.08726% monodragon.................... 0.08726% Stalliness (mean: 0.282) |# -2.0| |## -1.5|## |####### -1.0|######## |############### -0.5|################# |############################ 0.0|######################## |############################## +0.5|######################### |####################### +1.0|################### |############## +1.5|######## |##### +2.0| |## +2.5|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.42%