weatherless...................92.09960% offense.......................44.29307% balance.......................38.77046% hyperoffense..................12.75329% voltturn...................... 5.77562% semistall..................... 3.12650% sand.......................... 2.91128% sun........................... 2.04121% trickroom..................... 1.98397% hail.......................... 1.51574% rain.......................... 1.45621% stall......................... 1.05667% monotype...................... 0.99370% choice........................ 0.70063% rainoffense................... 0.24957% hailoffense................... 0.17974% sandoffense................... 0.16485% monoelectric.................. 0.13852% monowater..................... 0.12593% sunoffense.................... 0.12479% monorock...................... 0.11105% monofighting.................. 0.10532% monobug....................... 0.07899% mononormal.................... 0.07785% monoice....................... 0.07441% sandstall..................... 0.06983% tailwind...................... 0.05839% monograss..................... 0.04808% gravity....................... 0.04465% monopoison.................... 0.04236% monodragon.................... 0.04236% monopsychic................... 0.03892% monosteel..................... 0.03205% monoghost..................... 0.03205% monodark...................... 0.02633% multiweather.................. 0.02404% monofire...................... 0.02175% monoflying.................... 0.01832% monoground.................... 0.01717% tricksand..................... 0.01259% monofairy..................... 0.01145% hailstall..................... 0.00916% dragmag....................... 0.00229% trickrain..................... 0.00229% trickhail..................... 0.00114% Stalliness (mean: -0.144) |### -1.5|###### |########### -1.0|############### |#################### -0.5|######################## |############################## 0.0|############################# |############################# +0.5|##################### |################ +1.0|######## |### +1.5|# |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.46%