weatherless...................92.37873% balance.......................35.48326% offense.......................34.69263% hyperoffense..................25.10648% voltturn...................... 4.56440% sand.......................... 3.92456% semistall..................... 3.74833% trickroom..................... 2.83403% hail.......................... 2.01331% sun........................... 0.97990% stall......................... 0.96930% rain.......................... 0.75795% sandstall..................... 0.34882% rainoffense................... 0.21934% choice........................ 0.18580% sandoffense................... 0.18528% monotype...................... 0.14419% monowater..................... 0.09232% multiweather.................. 0.05445% hailoffense................... 0.03168% mononormal.................... 0.02210% monofire...................... 0.01247% monoelectric.................. 0.00989% monopoison.................... 0.00425% gravity....................... 0.00290% monoice....................... 0.00193% monofighting.................. 0.00114% sunoffense.................... 0.00063% monograss..................... 0.00008% monosteel..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.256) |##### -1.5|##### |########### -1.0|############################## |############## -0.5|################# |############## 0.0|################ |################## +0.5|############## |############### +1.0|######## |### +1.5|# | +2.0| |# more negative = more offensive, more positive = more stall one # = 0.57%