weatherless...................70.91171% offense.......................40.61611% balance.......................31.53652% hyperoffense..................15.48569% voltturn......................12.36761% rain..........................11.20179% sand.......................... 8.61326% stall......................... 6.40610% hail.......................... 6.26581% semistall..................... 5.95558% sun........................... 3.93218% choice........................ 2.08663% monotype...................... 1.57287% trickroom..................... 1.12828% hailoffense................... 1.12235% sunoffense.................... 0.98799% sandoffense................... 0.93068% multiweather.................. 0.88524% sandstall..................... 0.59477% rainoffense................... 0.49597% dragmag....................... 0.40507% monowater..................... 0.23909% monoground.................... 0.22131% monofairy..................... 0.15017% monobug....................... 0.13832% monodragon.................... 0.12053% monoelectric.................. 0.10473% tailwind...................... 0.10077% monoice....................... 0.10077% monoghost..................... 0.07904% monopsychic................... 0.07706% monoflying.................... 0.07706% monofighting.................. 0.07113% monosteel..................... 0.06916% tricksun...................... 0.06916% monopoison.................... 0.06718% rainstall..................... 0.06323% monodark...................... 0.05730% gravity....................... 0.04940% mononormal.................... 0.03754% sunstall...................... 0.02766% trapper....................... 0.02371% monorock...................... 0.02174% monograss..................... 0.01976% monofire...................... 0.01778% trickrain..................... 0.00988% tricksand..................... 0.00988% hailstall..................... 0.00395% Stalliness (mean: -0.054) |# -2.0|## |##### -1.5|######## |################# -1.0|################# |######################### -0.5|########################### |############################## 0.0|############################# |########################### +0.5|#################### |################# +1.0|######### |######## +1.5|#### |#### +2.0|##### |# +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%