weatherless...................71.46928% balance.......................37.96257% offense.......................23.08974% sand..........................22.16665% hyperoffense..................18.27153% semistall.....................14.61495% voltturn...................... 7.92537% stall......................... 6.06121% hail.......................... 3.35752% trickroom..................... 1.70359% rain.......................... 1.55514% sun........................... 1.53831% sandstall..................... 1.23799% hailoffense................... 1.11269% rainoffense................... 1.04249% monotype...................... 0.86129% monobug....................... 0.41080% choice........................ 0.37760% monoelectric.................. 0.35655% tricksand..................... 0.35276% gravity....................... 0.10967% multiweather.................. 0.08690% monorock...................... 0.06022% sunoffense.................... 0.05779% sandoffense................... 0.04775% dragmag....................... 0.03648% monoice....................... 0.01329% monopoison.................... 0.00743% monograss..................... 0.00598% monoghost..................... 0.00418% mononormal.................... 0.00200% hailstall..................... 0.00133% monodragon.................... 0.00088% sunstall...................... 0.00003% monosteel..................... 0.00000% monodark...................... 0.00000% monofairy..................... 0.00000% monowater..................... 0.00000% trickrain..................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.147) -2.0|######### |########## -1.5|############ |################# -1.0|######### |############### -0.5|############## |##################### 0.0|############################## |########################### +0.5|############################## |################### +1.0|########################### |###################### +1.5|######### |### +2.0|# |## +2.5|# |## +3.0|##### |# more negative = more offensive, more positive = more stall one # = 0.35%