weatherless...................69.71242% balance.......................31.11787% hyperoffense..................25.37832% sand..........................25.11049% semistall.....................17.48410% offense.......................14.49394% stall.........................11.52577% voltturn...................... 6.70449% hail.......................... 3.29161% hailoffense................... 1.26045% sun........................... 1.25927% sandstall..................... 0.86114% trickroom..................... 0.80390% rain.......................... 0.64416% rainoffense................... 0.60702% tricksand..................... 0.31166% gravity....................... 0.08378% choice........................ 0.07570% multiweather.................. 0.01795% sunoffense.................... 0.00996% dragmag....................... 0.00491% sandoffense................... 0.00267% monotype...................... 0.00168% monopoison.................... 0.00054% monograss..................... 0.00051% monoelectric.................. 0.00040% monoghost..................... 0.00013% monodragon.................... 0.00009% monoice....................... 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% hailstall..................... 0.00000% sunstall...................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monowater..................... 0.00000% monodark...................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.265) -2.0|################# |############## -1.5|############## |#################### -1.0|##### |########## -0.5|######## |########### 0.0|################# |############### +0.5|########################### |################ +1.0|######################## |############################## +1.5|######## |## +2.0|# |## +2.5| |### +3.0|############### |# more negative = more offensive, more positive = more stall one # = 0.37%