weatherless...................70.59748% offense.......................38.83648% balance.......................31.60377% hyperoffense..................19.33962% rain..........................13.83648% sun........................... 7.54717% semistall..................... 6.44654% voltturn...................... 6.28931% sand.......................... 5.81761% stall......................... 3.77358% hail.......................... 3.14465% rainoffense................... 2.35849% monotype...................... 2.04403% monobug....................... 1.72956% hailoffense................... 1.72956% sandoffense................... 1.41509% sunoffense.................... 1.10063% multiweather.................. 0.94340% trickroom..................... 0.47170% dragmag....................... 0.47170% choice........................ 0.47170% sandstall..................... 0.31447% monofighting.................. 0.15723% monorock...................... 0.15723% monoice....................... 0.15723% Stalliness (mean: -0.114) |#################### -1.5|########### |######## -1.0|############### |#################### -0.5|############################# |############################## 0.0|#################### |################ +0.5|##################### |#################### +1.0|############## |####### +1.5|#### | +2.0| |## +2.5| | +3.0|#### |## more negative = more offensive, more positive = more stall one # = 0.41%