weatherless...................78.48076% offense.......................28.11758% balance.......................25.97411% hyperoffense..................24.37739% stall.........................21.08660% sand.......................... 7.84262% sandoffense................... 6.35994% dragmag....................... 6.27302% rain.......................... 5.92159% hail.......................... 5.07042% hailoffense................... 3.94650% sun........................... 2.68604% rainoffense................... 2.35375% voltturn...................... 1.65567% sunoffense.................... 1.31780% semistall..................... 0.44432% multiweather.................. 0.00142% monotype...................... 0.00000% trickroom..................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.312) |########## -1.5|######### |############## -1.0|### |## -0.5|##### |############################## 0.0|######## |##### +0.5|######## |##### +1.0|########### | +1.5| | +2.0|### | +2.5|#### | +3.0|####################### | more negative = more offensive, more positive = more stall one # = 0.71%