weatherless...................84.52641% stall.........................36.92880% offense.......................31.65093% balance.......................17.70598% hyperoffense..................13.61621% sand.......................... 8.99822% sandoffense................... 8.91255% dragmag....................... 8.91082% rain.......................... 4.99613% rainoffense................... 1.41956% hail.......................... 1.23085% hailoffense................... 1.03636% sun........................... 0.24838% voltturn...................... 0.18925% sunoffense.................... 0.12012% semistall..................... 0.09809% multiweather.................. 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.903) |## -1.5|## |######### -1.0| | -0.5| |############################## 0.0|### |# +0.5|##### |## +1.0|###### | +1.5| | +2.0|# | +2.5|######### | +3.0|########################## | more negative = more offensive, more positive = more stall one # = 1.03%