weatherless...................73.29067% balance.......................50.01504% offense.......................47.80507% rain.......................... 8.86989% voltturn...................... 8.01645% hail.......................... 7.27329% sun........................... 7.04149% sand.......................... 3.98849% trickroom..................... 3.96202% tricksun...................... 2.42719% semistall..................... 1.04882% hyperoffense.................. 0.86773% multiweather.................. 0.43184% tailwind...................... 0.38357% stall......................... 0.26334% monotype...................... 0.09198% dragmag....................... 0.06800% trickrain..................... 0.05950% trickhail..................... 0.05816% rainoffense................... 0.05579% tricksand..................... 0.04558% monodragon.................... 0.02246% sandoffense................... 0.01957% hailoffense................... 0.01779% gravity....................... 0.01591% sunoffense.................... 0.01225% monoghost..................... 0.00865% monopsychic................... 0.00819% monowater..................... 0.00728% monoice....................... 0.00663% monodark...................... 0.00610% monopoison.................... 0.00535% monobug....................... 0.00418% sunstall...................... 0.00378% monoground.................... 0.00372% hailstall..................... 0.00337% monoflying.................... 0.00327% monofire...................... 0.00292% rainstall..................... 0.00273% monoelectric.................. 0.00256% monofighting.................. 0.00200% monofairy..................... 0.00199% monorock...................... 0.00189% monosteel..................... 0.00185% mononormal.................... 0.00170% sandstall..................... 0.00137% monograss..................... 0.00126% allweather.................... 0.00065% trapper....................... 0.00058% batonpass..................... 0.00037% Stalliness (mean: 0.009) -1.0|## |###### -0.5|############## |####################### 0.0|############################## |######################## +0.5|############## |###### +1.0|## |# +1.5| more negative = more offensive, more positive = more stall one # = 0.81%