weatherless...................80.22722% balance.......................55.86512% offense.......................40.82634% voltturn......................11.66287% hail.......................... 8.80698% sun........................... 5.00269% rain.......................... 3.72112% trickroom..................... 2.38839% sand.......................... 2.26150% tricksun...................... 1.78096% semistall..................... 1.58522% stall......................... 1.42849% hyperoffense.................. 0.29483% tailwind...................... 0.03674% multiweather.................. 0.01950% rainoffense................... 0.01805% trickrain..................... 0.00559% dragmag....................... 0.00117% sandoffense................... 0.00100% hailoffense................... 0.00062% tricksand..................... 0.00027% sunoffense.................... 0.00025% batonpass..................... 0.00018% sunstall...................... 0.00003% monotype...................... 0.00002% monosteel..................... 0.00001% mononormal.................... 0.00001% allweather.................... 0.00000% trickhail..................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monoice....................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.117) -1.0|# |### -0.5|########## |########################## 0.0|############################## |############################# +0.5|############# |############# +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.78%