weatherless...................65.90085% balance.......................34.28053% offense.......................33.49456% sand..........................25.72551% hyperoffense..................23.60943% rain.......................... 6.68077% semistall..................... 6.22733% voltturn...................... 3.20435% stall......................... 2.38815% sandoffense................... 2.17654% monotype...................... 1.87424% hail.......................... 1.36034% sun........................... 1.11850% trickroom..................... 1.08827% sandstall..................... 0.90689% rainoffense................... 0.81620% multiweather.................. 0.72551% choice........................ 0.69528% monowater..................... 0.51391% monofighting.................. 0.39299% mononormal.................... 0.36276% monobug....................... 0.18138% hailoffense................... 0.12092% monopsychic................... 0.09069% sunoffense.................... 0.09069% monofire...................... 0.09069% monograss..................... 0.06046% monosteel..................... 0.06046% monofairy..................... 0.06046% monodark...................... 0.06046% monoelectric.................. 0.06046% monorock...................... 0.03023% monoghost..................... 0.03023% monoice....................... 0.03023% monoflying.................... 0.03023% rainstall..................... 0.03023% Stalliness (mean: -0.203) |# -2.0|###### |####### -1.5|############## |################### -1.0|######################## |################ -0.5|###################### |######################### 0.0|############################## |###################### +0.5|########################## |################## +1.0|######### |######## +1.5|##### | +2.0|# | +2.5|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.39%